Scrap Age is an untethered VR multiplayer action game developed by Fractal Blue Entertainment in Unreal Engine 5. During development, I was tasked with making various weapon skins. Skins ranged from simple retextures to complete model swaps, all confined to a simple 512x512 texture, base color, and normal map. Most were based off concepts drawn up by Dan Begg: https://www.artstation.com/danielbegg3

Original handgun was made by my great coworker Shane. https://www.artstation.com/shaneroberson